| C1.UWP.DX Assembly > C1.Util.DX.Direct3D11 Namespace > CommonShaderStageBase Class > SetShaderResources Method : SetShaderResources(Int32,Int32,ComArray<ShaderResourceView>) Method |
'Declaration Public Overloads Sub SetShaderResources( _ ByVal startSlot As System.Integer, _ ByVal numViews As System.Integer, _ ByVal shaderResourceViewsRef As ComArray(Of ShaderResourceView) _ )
public void SetShaderResources( System.int startSlot, System.int numViews, ComArray<ShaderResourceView> shaderResourceViewsRef )